APHANTASIA

APHANTASIA is a strategic card game consisting of 86 unique playing cards. The story takes place in a dystopian swamp where up to six players take on the role of heroes and fight for their survival.

APHANTASIA is the project with which I completed my master's degree in illustration. I developed it together with Michel Porep, who is mainly responsible for the mechanics and the story, while I am responsible for the overall visuals, i.e. the card illustrations and layout, as well as the story. I created the illustrations in ProCreate and the layout in inDesign.

The particular focus of my work was to develop a modern approach that challenges common science fiction clichés. Through the means of exploratory drawing, a new, diverse worldbuilding was created. The layout of the game also represents a modern interpretation of the trading card game genre, combining an editorial style with an accessible layout.

The six different heroes whose roles the players of APHANTASIA can take on.

Presentation of the different card types: Items, tricks and troops. Sorted by the playable parties Scientia, Joidevie and the Swamp.

Additional APHANTASIA merch: shirts, different stickers, a postcard and a business card in form of a playing card.

Display of all 86 unique playing cards

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